Aug 14, 2012

Category: All, Console, Mobile
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Gaming Devices Remain the Dominant Devices Used by Kids but Media Tablets are Gaining Traction

Gaming Devices Remain the Dominant Devices Used by Kids but Media Tablets are Gaining Traction

According to Kids and Consumer Electronics: 2012 Edition, the latest report from  market research company, The NPD Group, when compared to 2011, portable and console video game (VG) systems continue to have the highest usage levels among kids ages 4-14, but media tablets experienced the highest increase in usage at 13 percent in 2012 vs. only 3 percent in 2011.

This is the first paragraph of an article found on npd.com  It contains some interesting insights that fit the consumer and business insights focus of our blog. The article continues …

Additionally, while usage of the more sophisticated devices such as computers and VG devices tend to increase as kids get older, tablet usage is highest among younger children, which highlights how important it is for manufacturers to make their devices easy to use.

According to the report, households with kids ages 4 – 14 own an average of 10 different devices, with kids using an average of five of those devices.

Televisions, computers and cell/smartphones continued to maintain the highest household ownership, while PDMPs saw the largest drop in household ownership with just 35 percent owning these devices in 2012 compared to 48 percent in 2011. Household ownership of console and portable VG systems, media tablets, and digital video cameras experienced the most significant increases.

Portable VG systems are the most popular devices personally owned by kids ages 4-14, with six years of age being the average age of adoption; this is slightly younger than 2011 where the average age was 6.4.

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Read full article on npd.com

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